When the character equipping this artifact set heals a character in the party, a Sea-Dyed Foam will appear for 3 seconds, accumulating the amount of HP recovered from healing (including overflow healing). At the end of the duration, the Sea-Dyed Foam will explode, dealing DMG to nearby opponents based on 90% of the accumulated healing. (This DMG is calculated similarly to Reactions such as Electro-Charged, and Superconduct, but is not affected by Elemental Mastery, Character Levels, or Reaction DMG Bonuses). Only one Sea-Dyed Foam can be produced every 3.5 seconds. Each Sea-Dyed Foam can accumulate up to 30,000 HP (including overflow healing). There can be no more than one Sea-Dyed Foam active at any given time. This effect can still be triggered even when the character who is using this artifact set is not on the field.
A soft flower that has taken on the many shades of the capricious ocean. It shines with wondrous colors under the moon's silver light.
Deep Palace's Plume
A down feather with the same hue as coral, said to come from a shrine maiden's ceremonial garment.
Cowry of Parting
A clean, flawless seashell that comes from the bottomless ocean.
The shining pearls that the shrine maidens of Watatsumi Island offer up shine eternally and never dim.
Crown of Watatsumi
An ancient, intricate crown that was once used by a forgotten clergy member. Today, this relic has been enshrined with great ceremony by the people of Watatsumi.