Kinich Guide

Constellations

  • C1 - Provides a solid increase to his Scalespiker Cannon's damage. Also grants Kinich even further exploration utility through a strong movement speed increase after using the Elemental Skill's mid-air swing.

  • C2 - Increases Kinich's frontloading abilities, further increasing the damage of his first Scalespiker Cannon's shot damage and AoE. The Dendro RES reduction provides a significant general damage boost for him and any Dendro teammates as well!

  • C3 - Increased levels to his primary source of damage are always appreciated.

  • C4 - Significantly lowers Kinich's Energy Recharge requirements for him to use his Elemental Burst every rotation to increase the number of Scalespiker Cannon shots he can perform.

  • C5 - Slightly more Elemental Burst damage, but not exceptionally notable, primarily functions as filler before C6.

  • C6 - Adds another strong hit to his Scalespiker Cannon shots, bouncing up after the initial hit, then impacting the enemies and dealing damage. This bounce also inherits any bonuses (e.g A4 and C6) that the initial hit possessed.

In terms of damage increase, Kinich's C6 and C2 stand out particularly, then his C1 and C3. Kinich's C4 offers solid quality of life.

Guide Image